CSCL Poster
#506: Calling, Collecting, and Transformation: Playful Artifacts as Pivots for Joint Activity and Game Design in a Collaborative VR Design Studio
Thu Jun 18, 4:15 PM–5:45 PM · Outdoors
Immersive & Extended Reality (VR/AR/XR) Computer-Supported Collaborative Learning Maker Education & Constructionism Sociocultural & Activity-Theory Frameworks
This paper examines how artifacts and environmental features mediate collaborative design in immersive VR. In a six-week VR collaborative studio, six designers co-created an LGBTQ+ mini-golf game. By triangulating video recordings with reflective journals, we found a stimulus-to-transformation design process that emerged from the perceptual noticing of collectibles, evolving into shared ideation and transforming game mechanics. Situated within activity theory, the study contributes process-oriented methods for researching collaborative VR design.
Speakers
- Heliya Ahmadi — Penn State University
- Xingxing (Jessie) Xie — The Pennsylvania State University
Authors
Heliya Ahmadi, Xingxing Xie, Dylan Paré