ISLS 2026
Design-Based Research ✕ Clear filters
Tuesday, June 16 · 9 sessions

8:00 AM

1 option
Pre-Con. Workshop · ALP

Pre-Conference Workshops - Half Day

Half-day pre-conference workshops centered on AI's impact across CSCL and learning sciences research, alongside career sessions and the doctoral consortium. Threads include rethinking assessment in the generative AI era, co-designing AI for collaboration and agency, building a shared CSCL taxonomy, and hands-on interaction network analysis (HINA).

Design-Based Research in a talk
11 talks

2:30 PM

6 options scroll
Hybrid Symposium · ALP 1110

Revisiting Wise & Schwarz’s Provocations for CSCL: Partnerships for Transformation and Educational Change

Revisits Wise and Schwarz's 2017 provocations for CSCL and invites the broader learning sciences community to articulate a vision for the field's next decade. Researchers from ICLS and CSCL propose new provocations addressing the changing technological landscape and the need to center diverse perspectives in technology-enhanced collaboration.

Design-Based Research
Short Paper · ALP 2200

AI Human Interaction

Short papers on how learners interact with AI across higher education and accessible STEM contexts. Topics include student-AI relationships and shared agency, generative AI for design iteration, accessible games for blind and low-vision learners, and AI-enabled dialogic leadership training.

Design-Based Research in a talk
5 talks
Long Paper · ALP 2600

Communities and Contexts

Long papers examining learning across communities and contexts, from high schoolers cultivating future-oriented identities to digital accountability in new-teacher mentoring dialogue. Additional work probes youth authority in environmental engineering curriculum co-design and reconceptualizes psychometrics to treat context as intrinsic to learning.

Design-Based Research in a talk
4 talks
Long Paper · ALP 3600

Play and Games

Long papers on play, games, and young children's mathematics, including how kindergarteners negotiate teacher-designed playworlds and how teacher-child tensions during math play become sites of learning. Other talks present a three-prong framework for theory-based math games and the design of transformational games for socio-ethical reasoning about generative AI.

Design-Based Research in a talk
4 talks
Long Paper · ALP 3610

Dialogue and Collaboration

Papers on dialogue and collaboration across varied settings, including relational attunement in making, medical students shifting from cooperation to true collaboration, and parents revoicing to guide children's computational thinking. Further talks examine how language shapes access to tools and how productive confusion unfolds during VR collaboration.

Design-Based Research in a talk
5 talks

4:30 PM

2 options scroll
Short Paper · ALP 1110

Co-design, Teachers, RRP

Short papers on co-design, teachers, and research-practice partnerships, including environmental engineering curriculum co-design, teacher-developed critical-thinking assessments, and curricular co-design as professional development. Further talks examine teacher-researcher thought partnership, translanguaging in teacher preparation, and Black children's sociopolitical sensemaking as a resource.

Design-Based Research in a talk
6 talks
Long Paper · ALP 2600

Noticing Learning

Long papers on teacher noticing and learning, including curriculum routines that mediate tensions with a collaborative AI agent and a critical look at the politics of what counts as noticing. Other talks frame teacher learning across the multiple rhythms of learning ecologies and use speculative interaction geography to imagine embodied interactions beyond AI prediction.

Design-Based Research in a talk
4 talks