ISLS 2026
ICLS ✕ Game-Based & Playful Learning ✕ Clear filters
Thursday, June 18 · 6 sessions

8:00 AM

1 option
Practice Paper · ALP 1100

Co-designing Teaching and Learning Experiences

Practice-oriented papers share co-designed teaching experiences across varied contexts, including wordless books for dual-language kindergarteners, community-building in online undergraduate courses, and board game design with Brownie Scouts. Other talks address climate justice instruction, metacognitive learning strategies, and research-practice partnerships in teacher education.

Game-Based & Playful Learning in a talk
6 talks

10:00 AM

2 options scroll
Short Paper · ALP 3600

Strategies and frameworks for learning analytics at multiple scales

Short papers present strategies and frameworks for learning analytics at multiple scales, including latent profile analysis of math anxiety in game-based learning and teacher engagement in micro-credential PD. Other talks compare small versus large language models for generating math problems and examine self-regulated learning with GenAI.

Game-Based & Playful Learning in a talk
6 talks
Short Paper · ALP 3610

Critical Perspectives in Learning Environments

Short papers bring critical perspectives to learning environments, covering AI-supported personality alignment among pre-service teachers, teachers designing AI-ethics scenarios with LLM tools, and whether critical pedagogy survives algorithmic social-media constraints. Other talks explore service-learning tutoring and equity, and game-based learning in literature classrooms.

Game-Based & Playful Learning in a talk
5 talks

2:30 PM

2 options scroll
Long Paper · ALP 2300

AI and Ethics

Four papers on teaching and studying AI ethics across age groups and methods. Approaches include a literature review of AI ethics in ISLS proceedings, tabletop and scenario-based games for fostering multidimensional and ethical thinking, and laddering methodology for surfacing young children's values in design.

Game-Based & Playful Learning in a talk
4 talks
Short Paper · Barclay

Co-Design, Community-based education, sociocultural learning

Six short papers examine co-design and community-engaged education across undergraduate science, minority-owned small businesses, and intergenerational environmental-justice programs. Threads include enacting solidarity in community partnerships, collaborative data co-analysis, and culturally sustaining pedagogy through game redesign.

Game-Based & Playful Learning in a talk
6 talks

4:15 PM

1 option
Poster · Outdoors

ICLS Posters - Thursday Poster Session (In-Person)

An in-person poster session covering wide-ranging learning sciences research, including science and engineering teacher reasoning, AI in classrooms, and equity-oriented design in research-practice partnerships. Topics span heritage-language and algebra apps, urban gardens as educational technology, cognitive presence in MOOCs, and community-engaged research experiences.

Game-Based & Playful Learning in a talk
91 talks