ISLS 2026
Design-Based Research ✕ Clear filters
Wednesday, June 17 · 17 sessions

8:00 AM

3 options scroll
Short Paper · ALP 1110

Math education and teachers learning

Short papers address mathematics education and teacher learning, from participatory co-analysis of clinical interviews to the affective dynamics of whiteness in professional learning conversations. Other talks examine undergraduate conceptions of technology, mathematical values in algebra problem-solving, teacher sensemaking, and co-learning toward equity-oriented instruction.

Design-Based Research in a talk
6 talks
Short Paper · ALP 2200

Collaborative Learning Processes

Five short papers analyze how collaborative learning unfolds, using methods like Epistemic Network Analysis to model collaborative initiative in STEM simulations and multimodal interactions across jigsaw tasks. Topics range from combining intelligent tutors with concept maps and teachable agents to GenAI-supported interdisciplinary teams and age differences in older-adult learners.

Design-Based Research in a talk
5 talks
Short Paper · ALP 2700

Teachers learning and agency

These papers explore teacher learning, agency, and positioning, including reinterpreting project-based learning in Kazakhstan and how inclusive 'we' discourse shapes belonging in science. Further talks treat customization dilemmas, teacher positioning during student game redesign, resistance as a professional resource, and autonomy in informal learning.

Design-Based Research in a talk
6 talks

10:00 AM

7 options scroll
Practice Paper · ALP 1100

Collaborative Design Structures in Researcher and Practitioner Partnerships

Six practice papers describe how researchers and practitioners co-design educational programs, including a university laboratory school for equitable computing and a community partnership developing urban-agriculture curriculum. Cases also span co-designed embodied games for computational thinking, technology-education pathways, and designing edTech with schools rather than for them.

Design-Based Research in a talk
6 talks
Long Paper · ALP 1700

Speculative Education

Four long papers reimagine educational futures, including how middle school Black girls reframe surveillance through critical machine learning design and Black futures sensemaking in a future-educator course. Others derive design principles for speculative teacher imagination and examine learning at rogue conference poster sessions.

Design-Based Research in a talk
4 talks
Short Paper · ALP 2200

Collaborative Learning Research Methods

Five short papers advance methods for studying collaborative learning, from reframing social annotation as a text-embedded analytics ecology to AI-powered knowledge graphs that make Knowledge Forum discourse visible. Other contributions theorize transitional space across individual and collective levels, formalize inquiry scripting, and review GenAI tools for collaboration.

Design-Based Research in a talk
5 talks
Short Paper · ALP 2500

Role of AI in CSCL

Five short papers interrogate AI's evolving roles in collaborative knowledge work, including students' experience of AI as a creative collaborator and a typological framework for AI's epistemic authority in Knowledge Building. Additional talks examine children's epistemic agency in AI science eBooks, activity theory for human-AI teaming, and a three-year cross-community design study.

Design-Based Research in a talk
5 talks
Long Paper · ALP 2600

Out-of-school Experiential Learning

Four long papers investigate experiential learning beyond the classroom, including learner pathway analysis for STEM persistence across in- and out-of-school settings and nature-based learning motivation for students with learning differences. Additional work studies prior-knowledge use in outdoor learning and self-regulated learner profiles in flipped project-based courses.

Design-Based Research in a talk
4 talks
Short Paper · ALP 2700

Design based research and instructional design to support learning

Six short papers report design-based research and instructional design work, including comic cons for scientific literacy and redesigning a graduate program toward learning design. Additional talks cover game-based planning for disability transition services, teacher agency in co-design, hybrid conference history, and boundary tools bridging home and classroom.

Design-Based Research in a talk
6 talks
Long Paper · ALP 3610

Research Practice Partnerships and Design

Four long papers examine research-practice partnerships and design, including the value of scaling science teaching slowly and a Reverse Translation framework that repositions practice as a source of knowledge. Other talks study computing education in refugee support organizations and navigating boundaries when integrating CS in elementary schools.

Design-Based Research in a talk
4 talks

11:30 AM

1 option

Intergenerational Diaglogue Groups

Facilitated dialogue groups connecting scholars across career stages around shared methodological and topical interests. Conversations span design-based and participatory design research, critical perspectives on AI and learning, teacher learning, and informal and out-of-school learning.

Design-Based Research in a talk
4 talks

11:45 AM

1 option
Social / Networking · ALP 1600

Ignite Talks I

A fast-paced set of Ignite talks featuring auto-advancing slides on emerging ideas and works-in-progress across the learning sciences. Threads include AI in classrooms and teams, joy and wellbeing pedagogies, neurodivergent and inclusive learning, computational thinking, and arts-based methods such as dance and game design.

Design-Based Research in a talk
12 talks

4:15 PM

5 options scroll
Arts Gallery & Performance · ALP 1360

#1360: Shaunk, a robotic cultural instrument

A design-based study of Shaunk, a robotic Dhol co-designed with music instructors and used in an after-school program for middle and high schoolers. Mixed-methods analysis links embodied interaction with the instrument to gains in practice time, task completion, and engagement, yielding design principles for culturally responsive computing.

Design-Based Research
Demo & Interactive · ALP 1700

Demo & Interactive Session

A demo session showcasing interactive prototypes, with a strong emphasis on generative-AI tools for self-regulated learning, AI literacy, and coaching, alongside immersive technologies such as olfactory VR and mixed-reality simulations. Other demos cover block-based quantum computing, Jupyter notebooks for K-12 educators, music and topological analytics tools.

Design-Based Research in a talk
22 talks
Poster · Online

ICLS Virtual Posters - Virtual Poster Session

A virtual poster session covering a wide range of learning-sciences topics, including making and aesthetics, computational thinking and creative coding, and culturally responsive STEAM across international contexts. Studies also examine generative-AI policies and student-LLM reasoning, field trips, and physics teacher professional development.

Design-Based Research in a talk
70 talks
Poster · Outdoors

CSCL Posters - Wednesday Poster Session (In-Person)

In-person CSCL poster session dominated by generative AI in collaborative learning, from teacher-in-the-loop essay scoring and AI lesson-planning to constrained GenAI for deeper learning and agency. Other posters cover multimodal and NLP methods for assessing collaboration, conversational agents in shared reading, and AI tools in arts learning.

Design-Based Research in a talk
39 talks
Poster · Outdoors

ICLS Posters - Wednesday Poster Session (In-Person)

An in-person poster session spanning equity-oriented learning across STEM, computing, and the arts, with threads on multilingual and culturally responsive teaching, integrated STEM+C and AI literacy, and teacher learning in makerspaces and curricular customization. Settings range from family garden activities and afterschool math to climate-change pedagogy and preservice teacher preparation.

Design-Based Research in a talk
93 talks